Thursday, October 23, 2008

Wii Music


Product Details

  • Brand: Nintendo
  • Model: RVLPR64E
  • Released on: 2008-10-20
  • ESRB Rating: Everyone
  • Platform: Nintendo Wii
  • Dimensions: 1.00 pounds



Features

  • Wii Music for Nintendo Wii lets you play musical instruments and make music using the Wii Remote and the Wii Balance Board
  • Start a band with up to six different band members
  • Pick a background stage, and shake, move, and press buttons to play up to 60 different instruments for a ton of melodic fun
  • No need to press a specific button at a certain time; instead you just need to mimic the actions of playing that instrument
  • Save up to 30 music videos and create playlists among your favorites

Editorial Reviews

Amazon.com Product Description
When it comes to music and rhythm games, Wii Music stands in a class of its own. Unlike other music games, which penalize players if they don't play perfectly, Wii Music is a musical playground where there are no mistakes. Here anyone can pick up and master the huge array of instruments available, through simple motions like strumming and drumming. Musicians in your band jam by simply playing their instruments to the beat of a song or by improvising to their heart's content. Play faster. Play slower. Skip a beat, or throw in 10 more. No matter what you do, Wii Music automatically transforms your improv stylings into great music.

'Wii Music' game logo
Your music, your way
On-screen direction in 'Wii Music'
Simple pickup and playability.
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Drum set in 'Wii Music'
Easy controls and learning curve.
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Sitar and congas in 'Wii Music'
Huge array of diverse instruments.
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Singleplayer in 'Wii Music'
Make music by yourself.
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Multiplayer in 'Wii Music'
Or with up to 3 friends.
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Gameplay: Getting Your Band Together
In Wii Music every band has six members: Two play the main melody, two cover the percussion beats, one covers the bass groove and one uses the song's chords to support the melody. As a band, the six members often play their special parts at the same time, though each player can jam however and whenever he or she wants. Play all at once. Take turns in the spotlight. Pair up in creative ways throughout the song. You can bring the band to life by yourself, playing one part at a time-or with up to four players. See game mode below:

  • Solo Play: When you play by yourself, you can add one part at a time to arrange the whole song exactly how you want. The Tutes are on hand to back up your band in any parts you need filled.
  • Multiplayer: When in a band with friends, up to four people can be band members.
  • Wii Friends: Using WiiConnect24, you can send your jam videos to Wii Friends who own Wii Music. They can then watch your performance, modify it to their liking and send their jam videos back to you.
Tutes: Your Own Private Back-up Band
When not playing with friends, you can invite jam masters known as Tutes to play with you. They'll join a session playing an instrument that each thinks is strong for a specific song. You can simply enjoy the musical camaraderie, or pick up instrument tips by watching them jam. If you choose to watch, the Tutes will show you lots of techniques for many of these instruments, then ask you to follow their examples. They'll start with the simplest techniques, then as you master each one, show you even more nuanced ones.

Key Game Features:

  • Easy to Play Improv Jams - All members of your band jam by simply playing their instruments to the beat of a song or by improvising to their heart's content. Play faster. Play slower. Skip a beat, or throw in 10 more. Wii Music challenges you to transform your improv stylings into great music. There are no mistakes and no game scores-just playing for the pure joy of playing.
  • Wii Controls Immerse You in the Music - You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and snare drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn't make you use many complex buttons. You only need to imitate playing the instrument.
  • Virtually Endless Ways to Make Music - You choose the song and instruments and decide whether to blaze through a rock take on classical songs, put a jazzy spin on folk tunes or transform Nintendo classics like the Super Mario Bros. theme into Latin-flavored numbers. The song list is only a takeoff point-it's how you improvise with the songs that matters.
  • Share Your Band Jams With Friends - They'll see your Mii band members, your players' improv styles and your instrument selections. They can watch your recordings, or play over parts of your song, then send their modified recording back to you. So you can send improv jams back and forth over WiiConnect24, changing them again and again.
60+ Instruments
You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and marching drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn't make you use complex buttons. You only need to imitate playing the instrument. Wii Music offers virtually endless ways to make music.

Fun Beyond the Jam
Designed with classic Wii gameplay in mind, Wii Music includes many other modes and play options besides the main band jams, including several musical games and an enhanced video playback mode for recorded jams.

  • Videos Mode: Watch your jam videos in an enhanced playback mode that brings your jams to life with fun environmental effects and dramatic camera angles.
  • Mii Maestro: By waving the Wii Remote like a conductor's baton in this mini-game, you'll lead a Mii orchestra through orchestrated songs, such as The Legend of Zelda theme. Make them play quickly, slowly, strongly or gently-the orchestra is at your command.
  • Handbell Harmony: In this musical mini-game, you'll play in a handbell ensemble by swinging your Wii Remote and Nunchuk. Everyone on the team has a job to do: play one of your notes only when the tune demands it.
  • Pitch Perfect: How good is your musical ear? In this whimsical musical quiz, you'll have to solve challenges, like putting note-playing Miis in order from lowest to highest pitch.
  • Drum Mode: In the one mode that uses the Wii Balance Board accessory (sold with Wii Fit), you can feel what it's like to play a real-life drum set. You'll use the Wii Remote and Nunchuk as drumsticks, and place both feet on the Wii Balance Board-which work as virtual pedals for the bass drum and hi-hat cymbal.

Customer Reviews

Muuuuusic!4
I'm 17 years old and bought Wii Music with high expectations.

At first, I thought the game was extremely boring and didn't really offer much to keep me occupied for hours. The only thing I really enjoyed was conducting.

THEN I played with my friends and it became great! It's hilarious to play in the Jam Sessions with friends, and I think it's a great way to laugh together as well.

Perfect for all age groups, Wii Music offers plenty of replay value with endless combinations of instruments.

A must-have for the Wii!

Musical Creativity with Limitless Potential (With Minor Issues)4
I love the recent string (no pun intended) of musical games coming out from Guitar Hero to Rock Band. Problem is, those kits are flippin' expensive and I'm not too keen on storing either plastic guitars or bulky drum sets. Don't get me wrong, I own them anyway but lugging them to a friend's house is no fun task.

Enter Wii Music.

Wii music is pantomime meets Rock Band. The bulk of the game revolves around the player mimicking gestures to simulate sound according to the actual song being played as the notes are hit automatically unless the player's timing is off. The player does this up to six different instruments to simulate melody, bass, percussion etc. When the player is done, he or she can make a CD jacket to label the track and make a music video of it. On top of this, there are three minigames.

1: Wii Conductor. Move your arms similar to a conductor to make an orchestra go.
2: Hand bells like the ones some people use in Christmas musicals or church services.
3: Music quiz thingy similar to the memorization game on Wii Play.

That's it! That is, in a nutshell, the entire game.

While the game itself is simplistic, that is also the idea. Nintendo, in it's grand scheme of marketing to the casual gaming audience, has created a very simple, yet elegant, game to allow the player to easily mimic music without real lessons or going nuts while trying to play Through the Fire and Flames on Guitar Hero 3. In doing so, Nintendo has appealed to anyone who desires a musical experience but either A) doesn't have the time to master easy, medium, hard, and extreme mode and/or B) does not have at least $80 to spend on a Guitar Hero set. All that is needed is at least one full Wii remote and nunchuck set although more sets with more players make it more fun.

While up to six instruments may participate in a song, only four players can go at a time although this does not mean the player can record tracks for all six instruments. This means four people at a time can go nuts with over 60 instruments including cowbell (which we all know we need more of), a DJ turntable, recorder, flute, sitar, and much more.

This game is very addicting. My graduate students friends are playing the game in my apartment as I type this, not only having a blast but hogging the darn TV in the process. They're hooked on Ode to Joy, which we arranged with sleigh bells, a flute, and a clarinet. When working on my thesis for more than five hours at a time gnaws at my brain, I love saddling up the Wii and playing Twinkle Twinkle on the piano.

Now, with all the goodies in Wii Music there are a few drawbacks especially with the sound and selected songs. Unlike Guitar Hero, Wii Music's musical selection is mostly derived from the public domain track list. This means it's very generic songs like Twinkle Twinkle, Yankie Doodle, Ode to Joy, and Swan Lake. This constitutes the bulk of the soundtrack. There are a few good licensed songs like September by Earth, Wind, and Fire along with Loco-Motion. The real songs that everyone bought Wii Music to play are the Nintendo mixes like Legend of Zelda and the Mario Bros Theme Song. Unfortunately, there are only seven Nintendo songs and of that only three are any good (the aforementioned two and F Zero Mute City).

The soundtrack could have been soooo much better even with more licensed songs by Nintendo such as Castlevania, Star Fox, Metroid, and Paperboy. Anything would've been better than the ragtag bunch of songs from Europe that were used. Not to mention they could've used some greater public domain songs like Greensleeves or Battle Hymn of the Republic.

The next con is the sound itself. While the majority of the woodwinds and drums sound magnificent, several other instruments do not. The most notable bad sounding instruments are the trumpet, saxophone, violin, and viola. Don't even get me started on the more... interesting instruments like the cheerleader, the black belt, cat and dog suit, and the rapper. Those wacky things seemed to have carried over from Mario Paint despite a 15 year gap. While having an all-male cheerleading squad sing the Legend of Zelda theme song was disturbingly amusing, I would never be so bold as to show that in public.

The only other cons are basic Nintendo ones such as the use of weird instructional characters. The Maestro instructor looks and talks like a more flamboyant homosexual version of Beaker from the Muppets. The other issue is how the remote distinguishes movement for the cursor and that of the instrument itself. It can get very annoying but I find that if I want to switch, just hold the remote in front of the TV for two seconds and the cursor switches over from the instrument.

All in all, Wii Music is a really fun game for the whole family and your friends if you've consumed enough alcohol... seriously. I give it a solid A- as it fully utilizes the Wii interface but lacks in some sound and musical selection issues. It's too bad you can't really go heavy metal... *sigh* party on Wayne!

This is a good game5
I think that this game is very good for any age group because of its variety of different instruments that appeal to different audiences. When I played it with my children they loved it. My older child loves it and so does my kid in college. I think its a great buy that has many hours of playing time in it




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